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Known Issue with graphics driver apparently. Would I still be able to play decently?
Main Post:
So my laptop meets all the minimum requirements for the game, but when I first started installing it, I got a pop up saying there's a known issue with my graphics driver and it might not work if I don't update them. Which I did and the pop up came back because apparently i had the intel 31.xx and they want 103.xx iirc.
While downloading everything the background would drop to like 5 fps decently regularly but ran smoothly otherwise, and I cannot tell if that's just my laptop being glitchy or if its a result of the graphics driver.
Do you know what graphics settings I might need to change to make it less laggy and whether this is a sign that I just won't get a good gameplay experience?
Top Comment:
I got the same message but after updating the driver I didn't get it again, so it might be a problem for you. Or not a problem, you can see it tomorrow itself. Good luck!
Intel's new $249 Arc B580 graphics card "wins in value" and makes the RTX 4060 look even less appealing
Main Post: Intel's new $249 Arc B580 graphics card "wins in value" and makes the RTX 4060 look even less appealing
Top Comment:
LFG INTEL, the success of intel ARC GPU is inevitable!!!!
[Hardwareluxx] Intel Arc B580: Affordable Graphics Card for 1440p Gaming Introduced (German)
Main Post: [Hardwareluxx] Intel Arc B580: Affordable Graphics Card for 1440p Gaming Introduced (German)
Top Comment:
People said taking German as my second language was dumb.. who’s reading this article now suckers.
Halo Unreal Engine 5 vs Halo 3 2007 Graphics Comparison : gaming
Main Post: Halo Unreal Engine 5 vs Halo 3 2007 Graphics Comparison : gaming
Why is graphics programming so different from everything else?
Main Post:
I've been a backend web dev for 2 years, aside from that always been interested in systems programming, learning rust, written some low-level and embedded C/C++. I also read a lot about programming (blogs, reddit, etc.) and every time I read something about graphics programming, it sounds so alien compared to anything else I've encountered.
Why is it necessary to always use some sort of API/framework like Metal/OpenGL/etc? If I want to, I can write some assembly to directly talk to my CPU, manipulate it at the lowest levels, etc. More realistically, I can write some code in C or Rust or whatever, and look at the assembly and see what it's doing.
Why do we not talk directly to the GPU in the same way? Why is it always through some interface?
And why are these interfaces so highly controversial, with most or all of them apparently having major drawbacks that no one can really agree on? Why is it such a difficult problem to get these interfaces right?
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